Five months ago today, the gauntlet was thrown down to set a higher standard, convey a new attitude and ultimately ignite a revolution among the WWE Universe. With WWE Superstar CM Punk® as the movement’s fearless leader, voices were heard, and now, the revolution is finally upon us. THQ Inc. (NASDAQ: THQI) today announced WWE® ’13, the next installment in the flagship WWE videogame franchise, is now available at UK retailers for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and the Wii™ system from Nintendo. Featuring a brand new “Attitude Era” single-player campaign, the largest roster in franchise history and key improvements to gameplay mechanics, audio and visual presentation, online performance and more, WWE ’13 is available now.
“WWE ’13 delivers an unparalleled experience unlike any to date in the franchise through its diverse, extensive feature set and relentless pursuit of authenticity,” said Sean Ratcliffe, Vice President, Global Brand Management, THQ. “The incredible offerings in ‘Attitude Era’ Mode, traditional match play and the franchise’s unrivaled Creation Suite, combined with the largest roster ever delivered in a WWE videogame, are certain to have significant appeal to a wide array of consumers.”
WWE ’13 has already received high praise globally for its offerings, including the following accolades:
· “‘Attitude Era’ is the best story mode I’ve ever played in a wrestling game.” – Game Informer, 9 out of 10
· “The best of WWE, a great back to basics in every sense.” – MTV Joystickeros, 9 out of 10
· “The best WWE game ever” – 9lives.be, 87%
· “The undisputed champion of current-gen wrestling games” –– GamesMaster, 87%
· “‘Gameplay is addictive” – IGN.com, 8.4 out of 10
· “Best wrestling game of this generation” –– Jeux Video Magazine
About WWE ’1 3
Positioned to offer the most authentic, extensive and fervent experience to date, WWE ’13 will transform gameplay through WWE Live™, a brand new audio and presentation system designed to produce the most authentic and vibrant commentary, sound effects and crowd participation levels ever heard in a WWE videogame. In addition, players will experience the atmosphere, spectacle and fervor of a WWE live event through attention-grabbing Spectacular Moments, including ring breaks and barricade crashes.
WWE ’13 will also debut a franchise-first single player campaign based on an unparalleled and groundbreaking period in WWE history: the “Attitude Era.” Set during a time of grandiose personalities and colossal revolution, players will focus on eight purveyors of attitude during the famed television “Monday Night Wars,” including WWE Hall of Famer Stone Cold Steve Austin®.
Predator Technology™ 2.0, driven by new animations, transitions and modified controls, will return to deliver intelligent, fluid and engaging WWE action, resulting in a smoother gameplay experience than its predecessors. As well, the popular career-style mode, WWE Universe, will dynamically introduce matches, alliances, rivalries and unpredictable moments based on player decisions along the path toward becoming a WWE champion.
WWE ’13 will feature the franchise’s industry-defining Creation Suite, enabling players to develop and customize Superstars, entrances, arenas, finishing moves, storylines, highlight reels and more, as well as share and download creations with others from around the world. Furthermore, they will compete with a vast array of WWE Superstars and “Attitude Era” luminaries from the largest roster in franchise history, including cover Superstar CM Punk, Stone Cold Steve Austin, John Cena®, D-Generation X®, Undertaker®, Mankind®, Brock Lesnar®, Sheamus® and Rey Mysterio®. Along with an extensive downloadable content program packed with additional playable Superstars and “Attitude” Era favorites – including AJ Lee®, Antonio Cesaro®, Damien Sandow® and Rikishi® – along with moves, championship titles and more, WWE ’13 is poised to live a revolution all its own.